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Hello and welcome to my game design portfolio! Here are some of the things I’ve worked on:

Crashland_Heroes_Slideshow

An endless runner mixed with an Action RPG. Let's get running!

ESO_01

The next installment in the legendary Elder Scrolls series

Slideshow_Homepage_Anti-Citizen

As an unnamed agent of the G-man, aid the resistance in defending vital sections of City 17 from Combine forces

Slideshow_Homepage_CUBE

Combines classic slide puzzle and pipe connector gameplay for an addictive and brain bending challenge

Slideshow_Homepage_Case19

A complete game narrative built along industry standards. Includes narrative and character breakdowns, NPC and AI calls and much more

Slideshow_Homepage_GeminiXIII

A cooperative survival game set in the depths of space. Here, communication and cooperation mean everything

Slideshow_Homepage_PowerTower

A fast and intense capture the flag map focused on verticality and constant combat

Slideshow_Homepage_TDChallenge

Fight off waves of enemies in this tower defense prototype played entirely from first person

Slideshow_Homepage_RuinRunner

Navigate ancient ruins while collecting golden artifacts and dodging deadly traps

An endless runner mixed with an Action RPG. Let's get running!The next installment in the legendary Elder Scrolls seriesAs an unnamed agent of the G-man, aid the resistance in defending vital sections of City 17 from Combine forcesCombines classic slide puzzle and pipe connector gameplay for an addictive and brain bending challengeA complete game narrative built along industry standards. Includes narrative and character breakdowns, NPC and AI calls and much moreA cooperative survival game set in the depths of space. Here, communication and cooperation mean everythingA fast and intense capture the flag map focused on verticality and constant combatFight off waves of enemies in this tower defense prototype played entirely from first personNavigate ancient ruins while collecting golden artifacts and dodging deadly traps
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I’m a game designer with specializations in level design and system design, and a working knowledge of various scripting languages.
I have a strong passion for building interesting and enjoyable gameplay experiences, and delivering them in a quality package.
I greatly enjoy working in creative and collaborative environments where hard work and dedication are valued.